Corewar

I'm pretty sure I encountered this years ago (if there really was a time before the Web). If I was stuck on a desert island for a week or two I'd quite like a copy, I'm sure I'd learn something. Aside from the direct coding side of it, it looks like it would make a good testbed for evolutionary algorithms. A nice touch is that all the material below is provided as markup copy/paste ready for bloggers, kinda social engineering quasi-virus.

Corewar - An Introduction to Hostile Programming

Corewar is a game from the 1980's, played between computer programs written in Redcode, a language similar to assembly. The programmers design their battle programs to remove opponents from the memory of the MARS virtual computer by any means possible.

Some of the simpler techniques include blindly overwriting memory, searching for the opponent or spawning off new processes. These are commonly known as stone, scissors, paper after the popular playground game. Stone usually wins against scissors, scissors normally defeat paper, and paper mostly beats stone.

Here's an example of a typical Corewar program:

     org   wipe

     step  equ 5
     first equ bomb-10

bomb:mov.i #1,       -1

ptr: sub   #step,    #first
wipe:jmz.f ptr,      @ptr

     mov   bomb,     >ptr
     djn.f wipe,     {ptr-5

     end

This simple example of scissors once held a 20 point lead over it's rivals. The first instruction is never executed, it's the bomb used to overwrite opponents. The next two instructions form a loop which looks through memory for an opponent, and the final two instructions actually overwrite it.

Corewar is still going strong, and celebrated it's 25th anniversary in 2009. If you'd like to discover more about Corewar, here are the top resources:

What are your experiences with Corewar, have you ever had any success?


danja
2012-02-14T18:14:21+01:00
computing coding corewar assembly games evolutionary
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